spirit2dm4 -- The Healer A deathmatch map for Quake II by spirit GENERAL MAP DATA ================== MAP NAME : spirit2dm4 LONGNAME : The Healer ARCHIVE NAME : spirit2dm4.zip VERSION : final GAME TYPE : tourney TEXTURES : q2 stock textures by id SOUNDS : taken from the Quake2World edition of the map 'torn -- torn glory' by card0 BASE : none (new map from scratch) RELEASE DATE : august 2009 (submitted to 7th q2c mapping contest on august 16 2009) TRIVIA ======= STUFF USED : * netradiant -- http://dev.alientrap.org/wiki/netradiant * q2map, pak -- http://dev.alientrap.org/wiki/netradiant (come with the editor) * arghrad -- http://arghrad.planetquake.gamespy.com/ * qbsp3, qvis3, qrad3 -- http://home.insightbb.com/~gryndehl/q2compile/quake2.html * cq2map shell scripts -- http://maps.sp1r1t.org/stuff/ * coffee BUILD TIME : 5 days during the summer of 2009 FILE SIZE : ~ 1 MB (zip archive) BRUSHES : > 900 ENTITIES : > 70 COMPILATION : compiled using my cq2map shell scripts. command lines used: qbsp3 maps\spirit2dm2.map qvis3 maps\spirit2dm2.bsp arghrad -ambient .2 maps\spirit2dm2.bsp NOTES : This map was build for the 7th mapping contest at the Quake 2 Cafe (q2c). Greetings to all mappers who participated and thanks to the people who organized it! * http://leray.proboards34.com This map was tested with r1q2 under win32 and with aprq2 under linux. * http://www.r1ch.net/stuff/r1q2/ * http://maniac.aq2world.com/apr/ I built this map in 5 days. Sorry for any bugs that made it into the release! GAMEPLAY ========= WEAPONS : 2x RL, SSG, SG, RG, HB, GL, MG ITEMS : 2x CA, JA, MH POWERUPS : none INSTALLATION AND HOW TO PLAY ============================= INSTALL: * Extract the file 'spirit2dm4.zip' to your 'quake2/baseq2/' directory (preserving paths). The following files will be extracted: * maps/spirit2dm4.bsp -- the bsp file needed to play the map * maps/spirit2dm4.map -- the source file of the map (not needed to play) * maps/spirit2dm4.loc -- location file for team chat messages (r1q2 and other q2 clients) * docs/spirit2dm4.txt -- this readme file * docs/spirit2dm4.license.txt -- the full GPL license * env/spirit2dm4/* -- the skybox files for this map * sound/spirit2dm4/* -- the sound files for this map * textures/spirit2dm4/* -- the texture files for this map PLAY: * You can load the map using the Quake II in-game console: 'map spirit2dm4' (Note that some clients like r1q2 prefer 'gamemap spirit2dm4'.) * You can also start it from the command line of your OS: 'quake2 +map spirit2dm4' * To start a simple server do sth like this: 'quake2 +set dedicated 1 +map spirit2dm4' * To play the map on public servers, cast a vote for it: 'vote map spirit2dm4' AUTHOR INFO ============ NAME : spirit CONTACT : see http://www.sp1r1t.org/contact/ WWW : http://maps.sp1r1t.org http://www.airrocket.net/~spirit/ THANKS & CREDITS ================== * RUST Gamedesign and quake2.com for many mapping tutorials and the quake 2 workshop RUST - http://www.gamedesign.net/node/11 Quake2.com - http://www.quake2.com/qworkshop/ * The Quake II Cafe - http://leray.proboards34.com * id Software and the guys at qeradiant.com and alientrap.org for Quake 2 and the Radiant editor id - http://www.idsoftware.com qeradiant - http://www.qeradiant.com netradiant - http://dev.alientrap.org/wiki/netradiant * Henneck for playtesting, many suggestions and ggs Copyright / Permissions ======================== spirit2dm4.map -- a map for Quake 2 Copyright (C) 2008 Tim 'spirit' S. -- http://www.sp1r1t.org/contact/ http://www.airrocket.net/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Note that the GPL only applies to my work (the .map-file). See spirit2dm4.license.txt for the full license of this map. Please distribute modified versions of this map under a new name. VERSION HISTORY =============== * no time for this TODO list ========== * get map done before the contest ends ;)