--------------------------------------------------------------- *************************************************************** MAP NAME: "Level 4" marics110 DM level for Quake 2 by Shon Shaffer "Maric" Files: marics110.zip /marics110.bsp/marics110.txt/env/sound/textures Contact: g00fb4ll@gmail.com VERSION 12-24-2010 *************************************************************** --------------------------------------------------------------- CREDITS* * ID Software, of course, for Quake 2. *Dood or doodette that made this env *I think it was Stecki that made the textures and then some randome others by some randome others. *** *GAMEPLAY INFO* Single Player : nope Deathmatch : well, thats what I made it for Cooperative : nope Difficulty : nope Base System : some duel core with lots of gig-o-rams dealio Player load : something like 4-8 *BUILD INFO* Build Time: unknown, not a very long though. Utilities Used: *Tread *more Tread *and even more Tread, it has it all... oh, and Arghrad and Nems Mega 3d Build Machine(s): same as above Final Compile Machine: " " " QBSP3 : seconds QVIS3 : minutes ArghRAD : minutes Known Bugs: most deffinately *NOTES Level 4 (and there is) ...made for a 2010 Q2Reloaded contest http://q2reloaded.proboards.com. This is meant to be a "Canyon" map. The simplicity and layout are intended to be a throwback/oldschool dealio. The items and weapons are tradtional, at least as far as I like 'em-traditional. There is a level 4. *INSTALLATION* if you got this zip file intact just aim this puppy at your baseq2 folder and let 'er rip. *COPYRIGHT/PERMISSIONS* "marics110 & Level 4" is Copyright (c) 2010 by Shon M. Shaffer Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. The other stuff I used belongs to it's/their prospective owners/creators. *LEGAL NOTES * PHFFFFTTTT! Thanks : Maric