*************************************************************** Map Name: "The Incubator" DM level for Quake 2 by Le Ray My custom maps can be located and downloaded on the following websites: http://leray.proboards34.com/ Files: leray35.zip / leray35.bsp / leray35.txt along with many texture & sound files. Contact me by email: quake2leray@hotmail.com If the sky doesn't look right, make sure you have your VIDEO - 8-BIT TEXTURE set to "NO", this will correct the problem. Very Important! The following lighting settings were used to create this map: set vid_gamma "0.650000" set gl_modulate "2" set intensity "2" You may want to change these settings to in your autoexec.cfg or config.cfg file to get the best lighting results on your PC. Date Started: May 18th, 2009 Date Finished: July 23, 2009 Version: July 29th, 2009 *************************************************************** --------------------------------------------------------------- Additional Credit* * ID Software, for Quake 2. * TREAD 3D v. 1.12 which was used to create this map. It's a great program that's easy to use and very reliable. Joe Riedel and Nick Randal were the programmers for Tread 3D and they really did a great job, thanks guys! You can find them @ http://www.planetquake.com/tread/ Thanks to Maric, who's tutorial taught me how to use this program. * Arghrad for lighting http://www.planetquake.com/arghrad/ * Thanks to all of the members of The Quake 2 Cafe' for making it such a success! * Thanks to X7 for running The Quake 2 Cafe' and heading the mapping contest. * Thanks to the creator of the sky (environment) file marsky7b, it looks great! * Thanks to U8Poo for creating the texture set PooRust, which I used for this map. Thanks to Pan for turning me on to these textures. * Thanks to anyone else whose files I may have used on this map. * Thanks to Deacon @ http://www.deaconstomb.org/ for hosting my maps. * Thanks to http://www.tastyspleen.net/ for hosting my maps. *GAMEPLAY INFO* Single Player : No Deathmatch : Yes Cooperative : No Difficulty Settings: No Number of Players : 3 to 8 The following lighting settings were used to create this map: set vid_gamma "0.650000" set gl_modulate "2" set intensity "2" You may want to change these settings to in your autoexec.cfg or config.cfg file to get the best lighting results on your PC. *BUILD INFO* Build Time: 40 hours Map Run Time: 30 hours..yes..30 hours for a full compile! Utilities Used: Tread 3D v. 1.12 Arghrad for lighting http://www.planetquake.com/arghrad/ *INSTALLATION* If you get this zip file intact, simply extract the entire zip to this directory: "C:\Quake2\baseq2\" This should put the files in the correct folders Then to run the map, get into Quake 2, bring down your console by selecting your "`" key right above the "tab" key on your keyboard, then type in "map leray35", hit enter and this should call up my map. *NOTES FOR MAP* This map was creating for the 7th Mapping Contest hosted by the Quake 2 Cafe'(which I founded and own). http://leray.proboards34.com/ I had a lot of fun building it and I hope it places high in the contest. If not, that's ok too. I just enjoy mapping for Q2. If the sky doesn't look right, make sure you have your VIDEO - 8-BIT TEXTURE set to "NO", this will correct the problem. If you enjoy playing on this map please send me an email at: quake2leray@hotmail.com , I would like to hear from you. Also, please offer it to anyone who may want to use it on their Q2 server. My custom maps can be located and downloaded at my website: http://leray.proboards34.com/ http://www.freewebs.com/leray/ *COPYRIGHT/PERMISSIONS* Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. You may distribute this map on the internet, on a network or other electronic medium where it can be obtained for FREE, along with the text file. Please give me credit for my work. I hope you enjoy my map. Long Live Q2 ! Thanks for trying out my map, Le Ray /:^)